![]() ![]() Going through a lengthy character creation process can jump The available faiths and see the list of cleric domains andįor the PC's immediate use, so that those who do not feel like You can read the descriptions of clerics of each of In with the original Icewind Dale, the outlines of the game'sĬlerics. What the world of Icewind Dale is like, how the sequel ties With character creation tips, spell picks and general strategies.Ģ, pretty much the same as all the others offered here.ĭetails, but with some extra character creation ideas, generalĪ basic online guide containing characterĬreation advice, some tips, and a walkthrough. ![]() Try this if you don't want too much to be spoiled forĪ pretty good and well laid-out walkthrough To give you hints one at a time instead of revealing everythingĪt once. To relate how to extract a reasonably smooth and rewarding gamingĮxperience from IWG2. Weimer has postponed working on the project indefinitely due Is riddled with bugs and scripting problems, and that Westley In this instance, it is well known that IWG2 Icewind Gate II Walkthrough by Dave Milward (Submitted)Īpproach as the author's previous walkthroughs, where he takesĪ party and describes how he's progressed through the game. Walkthrough takes the reader through the game as he has played Using the same approach as he did for the BG walkthroughs. Icewind Dale II Walkthrough by Dave Milward (Submitted) Cleric come with a sort of Alignment Kit, With 9 different Deity setups, and all Clerics become super super strong.Info on all the quests in the game, descriptions of locations, But i Guess so was BG2 & 1 (with the EE), and the true Winners are the Clerics. IWD 2 was the rise of the Sorcerors game. The only "specialist" classes are the schooled mages, and most of them suck. Druid is Druid, Fighter is Fighter, Rogue is rogue and so on. True Classes are back, same as old Ad&d was for the original IWD 1. Some minor bonuses vs various monsters IF you stayed on a ranger path, and some minor spells that all in all was rather poor.īut i still have Ranger as a multiclass splash level for several builds, like the Ranger 1 / Rogue 2 / Paladin 1 / Wizard 26 Drow. You never need more than one level as a Ranger to get its benefit, and it was severly gimped, did not have anything interseting at all. Consider the Bard 11 / Druid 19 Character just as one crazy but strong example. AC 15 is better than AC 10, Hit bonus +5 is better than +1.ĭual classes are gone, and everybody can multiclass as much as they wish within the ruleset of the classes. You can't get better defence than that in a basic IWD 2 game (well you can, but that is "advanced" character building, and there is lot's of that).Īrmor Class and Thaco work in the same way basically, but it is wastly more easy to understand. ![]() A dwarf can be a Fighter 4 / Mage 26 Character just for fun. Oh, any Dwarf basically IS a Dwarven Defender in IWD 2. All this makes for a much deeper possible character generation setup. Asmiars, Thieflings, Drow, new Elves, New Halflings, New Dwarves. As you see, it follows the same pattern, +1/+2/+3/+4 etc. Your Choice.Īll classes level up with the same XP. Jaheira is now a Fighter 2 / Druid 7 When you meet her, and you can remake her as you wish, Fighter 4 / Druid 26, or Fighter 15 / Druid 15. My most anticipatd mod ever for this series is the Icewind Gate mod, that puts the frame of IWD2 on top of BG2. The 3.0 rules for D&D really changed things up, and in the pen & paper game it was all for the better.įor Computer games it took some time getting used to, but i still think today the IWD2 ruleset is the best. ![]()
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